qertnurse.blogg.se

Minechem polytool chemicals
Minechem polytool chemicals








minechem polytool chemicals
  1. #Minechem polytool chemicals mod#
  2. #Minechem polytool chemicals code#

What's a release candidate? It's a build that we're 99% sure is ready to be considered an official release.

minechem polytool chemicals

If no major bugs get reported in the next week (please report all bugs on the Minechem issue tracker!), we'll stick a fork in it and call it "done!". In addition to their use in synthesizing items, some molecules also give the player various effects when ingested, including nausea, poisoning, regeneration, and jump boost. Mine Chem adds nearly 200 molecules, more of which can be decomposed from other items found in the game although some of the more complex molecules can only be created via the Chemical Synthesis Machine. I'd like to thank everyone who has contributed to this release, and especially my partners in crime way2muchnoise and hilburn, who took point while I recover from carpal tunnel syndrome and tendinitis. A molecule is a substance made from two or more elements bonded together.

#Minechem polytool chemicals code#

Removes some unused bucket code - way2muchnoise More fixes also closes #384 - way2muchnoise Removes water as minechemFluid - way2muchnoise Streamlined the Synth recipe matching a bit - charliepaterson89 Moved recipe stuff to PostInit - charliepaterson89 Puts some bucket code back in place now with registering to the bus - way2muchnoiseįixes render of buckets in first person - way2muchnoiseįixes localKey for advancedTurtleAI - way2muchnoiseįixes implementation of INoDecay - way2muchnoiseįixes the renderbug in the journal - way2muchnoiseįixes recipes for water buckets - way2muchnoiseįixes issues with tubes and water tanks - way2muchnoiseįixes issues with water tubes and tanks - way2muchnoiseĪdds missing localization - way2muchnoiseĪdds onDecay event to Chemical Turtles - charliepaterson89Īctually fixes No-CC loading - charliepaterson89įixes some rendering issues - way2muchnoiseįixes load without CC - charliepaterson89įixes build and readded null check - way2muchnoiseĬleared out some defunct code - charliepaterson89Īdds use of annotation to CC turtles - way2muchnoiseįixes #393 and fixes the rendering in the microscope - way2muchnoiseįinishs work on the microscoop - way2muchnoise "fixes" bug with OpenBlocks tanks - way2muchnoiseįixes rendering in first person for elements and molecules - way2muchnoise If you like the mod, and want to contribute, please take a look at the Minechem Patreon page.įixes dirty colonial spelling of aluminium - charliepaterson89 Without them, this release wouldn't have been ready anytime soon.Īs always, make backups, but this version should be safe for use in any and all production servers. Tons of cleaning and fixing - way2muchnoise Improves sorting of decomposer recipes in NEI, #384 - way2muchnoise Removes renderId from fluidBlocks - way2muchnoise Removes fluid renderer because it cause more problems then it fixes, fixes #387 - way2muchnoise #Minechem polytool bugs code# Move buckets to a new creative tab - yushijinhunĪdd radiation info for bucket - yushijinhunĪdd chemical bucket decaying. yushijinhunįixes placing of molecules in creative mode - way2muchnoiseįix radiation fluids placing bug. yushijinhunįix radioactivity fluids dispensing bug. yushijinhunĬorrect event for the food spiking, #375 - way2muchnoise yushijinhunįix items only will explode when a player nearby. It is, to a degree, inert - but can produce a wide variety of chemicals and compounds. Raw file 1 package 2 3 import 4 5 import 6 import 7 import 8 import 9 import .EntityItem 10 import 11 import įixes some derpy things with emptying fluids out of tubes, #372 - way2muchnoiseĪdds buckets, needs work tho - way2muchnoise Spend up name -> molecule/element finding. Carbon is relatively abundant in the Minecraft universe it behaves the same as the standard solid element. Materials in Minecraft can all be broken down into basic compounds and elements with MineChem, which can then be turned back into other compounds and materials, like can be done with real-life chemistry.

#Minechem polytool chemicals mod#

This mod is all about science particularly chemistry and basic physics. 4 complexity | f44b1a58524e6a254e90e5b528cb06d2 MD5 | MineChem is a mod originally by ljdp, then maintained by Rush12, now maintained by jakimfett and pixlepix.










Minechem polytool chemicals